|
by David Malki !
Not
every movie needs a gun. In that case, not every movie needs a car, or
a helicopter, or the Statue of Liberty. Everything has its place in a
well-told story, whether it's a '69 Camaro or a .357 Magnum. But while
as filmmakers we might not know or care whether that Camaro has an
automatic or manual transmission, there might be someone out there that
does know, or worse yet, does care - and catches you when you show it
wrong.
Similarly,
there are people who enjoy catching the mistakes movies make with guns.
(In my reading, I've come to the conclusion that the people who
complain most about firearm inaccuracies on film and television are the
people who most like having something over on us glamorous Hollywood
types. Sometimes they forget that you and I are just working stiffs
trying to make the most out of our chosen professions. And we could
lecture them on the difference between negative and reversal, and glare
at them when they hold up their camcorders and say "I'm filming", but,
you know, I digress.)
The
point is, accuracy counts for a lot, especially if you're telling a
story that will hopefully be reaching a wide audience. While the
necessities of your story take first priority, it's not a bad idea to
try and be as specific as possible with the details because when
someone notices, and you've done it right, you've gained a fan. There's
one more person out there that knows that you care enough to take the
time and learn and that, in their eyes, will set you apart from "all
the rest of those guys."
Your
story should decide when you can deviate from reality for dramatic
purposes - and that's what fictional storytelling is about, absolutely
- and when it's more important to stick to reality, because it's just
sloppy to get it wrong. With that in mind, allow me to present some
things I learned recently.
I
was contacted by Michael Bane, who works with the National Sport
Shooting Federation, as well as being a television producer putting
together a season's worth of episodes on handgunning for The Outdoor
Network. Michael invited me to their media education seminar, which
they hold all around the country and which happened to be in L.A. at
the moment.
The
seminar was an opportunity for media types to come and learn about real
guns from real pros - present were several world champion shooters, as
well as company representatives from Glock and Smith & Wesson and
law enforcement professionals. Anyone who's ever read gun-fan message
boards or mentioned to a gun nut that they're in film I'm sure has
heard the rants about how inaccurate movies are and so on. (See sidebar
for some excerpts.) The idea was to educate us - by us I mean
stuntpersons, screenwriters, and anyone with any interest in the
subject - so that we knew how real guns were treated, and how to
translate that into accurate gun handling on screen.
One
of the stuntwomen I spoke with mentioned that she'd been handed an Uzi
on several occasions with no instruction on how to use it, how to hold
it, or any information at all. Others mentioned how on sets, the
propmaster would only hand the actor the gun at the last second before
cameras rolled - a safety consideration, but the result is an actor who
is wholly unfamiliar with the gun and handles it awkwardly. (The
solution to this is to have the actor handle and become comfortable
with a non-firing replica while cameras are off.)
I
talked with some of the gun professionals about their pet peeves from
seeing guns in the movies, and got some tips and firsthand knowledge
about gun handling. Below, I've spelled out informally some of what I
learned, and I hope that it's of interest to you as well.
without further ado ...
What I Learned
This is the stuff they wish we knew.
>
When shooting an Uzi, the stock should be extended. It's only folded
for transport. When shooting an Uzi or any other submachine gun or
automatic rifle, the stock should be pressed into a hollow between
shoulder and chest created by rolling the shoulders forward. The
typical magazine holds about twenty to thirty rounds, enough for only a
few seconds of continuous automatic fire. When advancing with a
submachine gun or rifle, one should step slowly on the balls of the
feet, moving the back foot to meet the front, not crossing. The step
should be very even, as if balancing a cup of coffee on the gun. The
elbows should be tucked down to allow passage through doorways.
>
Bullets travel in one particular direction very quickly. When they hit
a solid object they typically do not ricochet backwards like a beam of
light hitting a mirror - their flight path is merely deflected to a
path of least resistance. So a bullet hitting a wall at an angle may
very well continue to travel parallel to the wall. For this reason it
is a bad idea to hug a wall in a firefight. (It also restricts one's
visibility around corners. Stepping out a few feet gives one a much
better view, plus one is out of range of possible debris chipped off
from a bullet hitting the wall.)
>
When an armed assault team, such as a SWAT team, moves as a group all
weapons are pointed at the ground at an angle. At no time, ever, is the
muzzle of a weapon swept across other members of the team.
>
Similarly, when handling a weapon - even an unloaded one - the muzzle
is always pointed 'downrange' or in the direction the shooting will
occur. This seems like a no-brainer but is often ignored. This may
include handling the weapon by its side in order to avoid pointing it
at or sweeping it across people.
>
When handing a firearm to another person it is considered good
procedure to first eject the magazine and also lock the action in the
open position, so that the person receiving the weapon can easily tell
that it is unloaded.
>
A shooter, when handling a firearm, will normally rest his or her
finger outside the trigger guard or along the side of the weapon, only
allowing their finger to enter the trigger guard after they have
sighted their target, and then retreating his or her finger immediately
after firing.
>
When firing at a target, the sights are lined up and the shooter should
focus on the front sight of the gun - allowing the target to go out of
focus. The trigger should be gradually squeezed with a constant
pressure, not 'pulled' or jerked. Anticipating the shot too much, or
jerking the trigger, will result in the gun moving and the shooter's
aim being inaccurate. Instead, squeeze gradually and allow the gun to
surprise you when it goes off. This tip improved my aim drastically.
> In daylight, muzzle flame is invisible.
>
Police officers and those that carry semiautomatic handguns will
typically load the gun, chamber the first round and then engage the
safety. This way they can unholster the gun and be ready to fire at a
moment's notice. Waiting to rack the slide until one is entering a
dangerous situation may be too late.
>
Guns will not go off if dropped. This was not true of Old West
revolvers, in which the hammer rested on the chamber and a blow to the
hammer would set off the gun. (For this reason, cowboys would leave one
chamber empty and rest the hammer on the empty chamber.) Modern
firearms, and even replicas of Old West revolvers, are engineered so
that they cannot go off if dropped. It would take massive mechanical
failure to produce such a misfire.
>
If a pistol fails to fire, the shooter should have a procedure in mind
and ready to perform automatically to avoid being caught in a dangerous
situation. One such procedure is this: when the trigger is pulled and
the gun does not fire, slap the magazine to ensure it's seated
properly. Roll the hand across the top of the gun and rack the slide.
Attempt to fire again. (This is performed in one motion, twisting the
body if necessary to keep the gun pointed downrange.) If the gun still
does not fire, drop the clip out, rack the slide several times to clear
any jams and load a new clip. Rack the slide and continue firing. The
concern in a firefight is getting the gun to work, not necessarily
solving the problem right away. This should all be done ideally without
ever taking one's eyes from the target.
>
Firearms can be taken aboard commercial aircraft provided that they are
unloaded and in checked baggage. An affadavit must be signed
acknowledging their presence and that they are unloaded. Peace officers
on official business may retain their firearms on flight, although
airline officials or the pilot may think they can insist otherwise.
>
When aiming a rifle, it sometimes helps to put the index finger of the
support hand along the bottom of the barrel, pointing down the barrel.
It may make it easier to aim when one can simply "point and shoot".
>
Probably the biggest pet peeve I heard was not paying attention to how
many shots can fit in one gun without reloading. Another was airplane
decompression - apparently, one 9mm hole in a plane won't make the
whole thing implode. Flying bullets are not hot enough to ignite a
car's gas tank. And 'just' a shoulder wound can be horrifically
dangerous. There are arteries going through the shoulder, as well as
bones that a bullet can easily ricochet off of and cause tremendous
internal injury.
> Anyone anywhere near the barrel of a gun when
it goes off is susceptible to severe powder burns.
It was
a fantastic, whirlwind day of shooting. I had the fun time of shooting
a variety of handguns, including a .357 Magnum, a .44 Magnum (the Dirty
Harry gun) and the most powerful handgun in the world, a .500 Magnum.
(The gentleman who had this gun had just returned from a hunting safari
in Africa, and the .500 was his primary hunting gun.) I also shot skeet
with Kim Rhode, two-time Olympian and personal friend of Steven
Spielberg.
"Everyone shoots," she said. "People you don't think would shoot, they
all shoot. Congressmen, actors, everyone." She'd just gotten back from
shooting with some well-known young actors and Mr. Spielberg. And not
shooting film, either.
My
thanks to the National Sport Shooting Federation and Michael Bane.
Because of California's assault weapon ban, we weren't able to play
with any Uzis, M-16s or AK-47s. Michael promises that when they hold a
seminar in Arizona, they'll break out the big guns - literally. If and
when that happens, you'll hear from me again.
|